Rather than put out yet a third edition of his two volumes on Organizational Development, Schein (management, Massachusetts Institute of Technology) has developed a third volume to the series, focusing on the interaction between consultants--from therapists and social workers to parents and friends--and their clients. He draws much of the material from the two previous volumes, but entirely rea…
This text for professionals and business students examines distance training programs in 17 for-profit, non-profit, and government organizations, including MCI, Ford, Hewlett-Packard, the Red Cross, and the Internal Revenue Service. Case studies show how these organizations have sustained distance training beyond individual training events and integrated it into their strategic business plans. …
CONTENTS PART ONE: INTRODUCTION/BACKGROUND Introduction Chapter 1: The digital game-based learning revolution Chapter 2: The games generations: How learners have changed Chapter 3: Why education and training have not changed Chapter 4: Digital game-based learning: New hope for learner-centered training and education PART TWO: HOW GAMES TEACH AND WHY THEY WORK Chapter 5: Fun, play …
This how-to guide for executives offers advice on creating and customizing EVA at private companies. Executives Stern and Shiely (along with Irwin Ross, a writer) examine the interplay between EVA and corporate strategy and translate EVA's principles into concrete techniques. They outline the three essential components of an EVA program: a measurement system, an incentive system, and a system o…